Qantas Frequent Flyer

Qantas Points Destination


Inspiring Frequent Flyers to earn more Qantas Points every day.

Qantas Points Destination responsive welcome screens
Qantas Points Destination education
Qantas Points Destination education
Qantas Points Destination mobile journey screens

The Project

Qantas Frequent Flyer (QFF) wanted to cement their position as the number one loyalty program amongst their 10 million active members. QFF had identified a section of their members who had the potential to be more active in the airline’s loyalty program. They rarely flew and weren’t engaged with earning points across the breadth of the program.

With a myriad of ways to earn points, and some incredible rewards on offer, our task was to bring the hearts, minds and actions of Qantas Frequent Flyer members together with a truly rewarding experience.

To build and retain loyalty with this segment, QFF needed to communicate the earning potential members had within their everyday spending, building the value of Qantas Points and driving an emotional connection to the brand and rewards program.

The Outcome

Driving an emotional connection with the program, we developed the idea of a Points Destination: a trip or holiday members aspired to go on and achieve by earning points. The Points Destination website welcomed users with inspiring real member stories told in immersive full screen video, while parallax interaction design visually demonstrated ways Qantas Points could be earned. Once a Points Destination was set, a custom-built API showed users the points they already had and automatically calculated how many more they needed to reach their goal – all in real time.

  • Total Points Destinations set: 174,000
  • Conversion Rate: 18.5%
  • Page Views: Over 3,780,000
  • Video Plays: Over 60,300
  • Session duration: 2:10

Responsibilities

User Experience illustration

User Experience Design

Driving users from owned assets, the experience was personalised wherever possible maximising goal setting, sharing and engagement targets with the program.

Wireframe illustration

Wireframing & IA

I lead the creation of wireframes used to define page hierarchy and goal setting methods. These were also used to confirm user flows through low fidelity clickable prototypes.

Prototyping and User Testing illustration

Prototyping & User Testing

A high fidelity prototype was created and user tested to ensure users were able to create a goal for their points with as little friction as possible.


Awards

FWA award logo

Public Vote Shortlist

70% Yes Votes

iab logo

Bronze

July 2015

AIMIA award logo

Winner

Best Website or Online Service

Winner

Consumer retention & loyalty marketing

2016


Credits

Agency: WiTH Collective

CCO: Steve Coll

Account Director: Adam Parsons

Senior Producer: Bonnie Ryan

Head of Design & UX: Paul Kelly

Senior Designer: Brett Walsh

Head of Development: Som Meaden

Senior Developer: Drew Kennelly

March, 2015

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